Update of /cvsroot/pure-data/externals/signal/bonk~ In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26382/signal/bonk~
Added Files: bonk~.c help-bonk~.pd Log Message: dropped in goodie bag
--- NEW FILE: bonk~.c --- /* Copyright 1997-1999 Miller Puckette (msp@ucsd.edu) and Ted Apel (tapel@ucsd.edu). Permission is granted to use this software for any noncommercial purpose. For commercial licensing please contact the UCSD Technology Transfer Office.
THE AUTHORS AND THEIR EMPLOYERS MAKE NO WARRANTY, EXPRESS OR IMPLIED, IN CONNECTION WITH THIS SOFTWARE! */
#include <math.h> #include <stdio.h>
#ifdef NT #pragma warning (disable: 4305 4244) #endif
#ifdef MSP
#include "ext.h" [...1044 lines suppressed...] /* get current system time */ double clock_getsystime() {
return gettime(); }
/* elapsed time in milliseconds since the given system time */ double clock_gettimesince(double prevsystime) { return ((gettime() - prevsystime)); }
float qrsqrt(float f) { return 1/sqrt(f);
} #endif /* MSP */
--- NEW FILE: help-bonk~.pd --- #N canvas 107 94 958 626 10; #X obj 320 579 print; #X floatatom 314 501 0 0 0; #X obj 320 549 spigot; #X msg 314 471 0; #X msg 351 471 1; #X msg 442 427 bang; #X obj 429 518 bonk~; #X msg 442 244 learn 1; #X msg 442 304 learn 0; #X msg 437 486 print; #X obj 390 467 adc~; #X text 320 597 cooked; #X msg 565 76 ; pd dsp 1; #X obj 257 579 print; #X floatatom 251 501 0 0 0; #X obj 257 549 spigot; #X msg 251 471 0; #X msg 282 471 1; #X text 257 597 raw; #N canvas 366 126 600 400 synth 0; #X obj 112 24 r bonk-cooked; #X obj 112 49 unpack; #X obj 112 99 * 12; #X obj 112 124 div 7; #X obj 112 74 + 1; #X obj 112 174 mtof; #X obj 112 224 osc~; #X obj 112 249 cos~; #X obj 112 149 + 47; #X obj 209 247 line~; #X obj 209 272 *~; #X obj 209 297 lop~ 500; #X obj 112 274 *~; #X obj 103 361 dac~; #X obj 253 165 dbtorms; #X obj 253 115 * 0.5; #X obj 253 140 + 50; #X obj 211 189 f; #X msg 173 159 bang; #X obj 258 83 inlet; #X obj 111 307 hip~ 5; #X msg 34 24 0 60; #X obj 112 199 sig~; #X msg 209 222 $1 , 0 200; #X connect 0 0 1 0; #X connect 1 0 4 0; #X connect 2 0 3 0; #X connect 3 0 8 0; #X connect 4 0 2 0; #X connect 5 0 18 0; #X connect 5 0 22 0; #X connect 6 0 7 0; #X connect 7 0 12 0; #X connect 8 0 5 0; #X connect 9 0 10 0; #X connect 9 0 10 1; #X connect 10 0 11 0; #X connect 11 0 12 1; #X connect 12 0 20 0; #X connect 14 0 17 1; #X connect 15 0 16 0; #X connect 16 0 14 0; #X connect 17 0 23 0; #X connect 18 0 17 0; #X connect 19 0 15 0; #X connect 20 0 13 1; #X connect 20 0 13 0; #X connect 21 0 1 0; #X connect 22 0 6 0; #X connect 23 0 9 0; #X restore 804 86 pd synth; #X obj 454 549 s bonk-cooked; #X floatatom 804 63 0 0 0; #X msg 804 33 0; #X msg 442 274 learn 10; #X msg 442 334 forget; #X msg 442 364 write templates.txt; #X msg 442 394 read templates.txt; #X msg 835 33 90; #X msg 442 120 thresh 6 50; #X text 8 70 The Bonk object takes an audio signal input and looks for "attacks" defined as sharp changes in the spectral envelope of the incoming sound. Optionally , and less reliably , you can have Bonk check the attack against a collection of stored templates to try to guess which of two or more instruments was hit. Bonk is described theoretically in the 1998 ICMC proceedings , reprinted on http://man104nfs.ucsd.edu/~mpuckett. ; #X text 470 70 click here; #X text 471 83 to start DSP; #X text 8 191 Bonk's two outputs are the raw spectrum of the attack (provided as a list of 11 numbers giving the signal "loudness" in the 11 frequency bands used) , and the "cooked" output which gives only an instrument number (counting up from zero) and a "velocity". The instrumnent number is significant only if Bonk has a "template set" in memory.; #X text 8 368 In this patch , after starting DSP , you can print out the raw or cooked output using the two "spigots" or listen to a synthesizer output by raising its volume.; #X text 259 448 enable printout; #X text 705 32 output volume; #X text 719 50 (0-100); #X text 533 118 Set low and high thresholds. Signal growth must exceed the high one and then fall to the low one to make an attack.; #X text 533 151 Minimum velocity to output (quieter notes are ignored.) ; #X msg 442 180 mask 4 0.7; #X msg 442 214 debounce 0; #X text 8 299 Bonk's analysis is carried out on a 256-point window (6 msec at 44.1 kHz) and by default the analysis period is 128 samples. The analysis period can be specified as Bonk's creation argument but must be a multiple of 64; #X text 532 219 Minimum time (msec) between attacks; #X text 532 170 Describes how energy in each frequency band masks later energy in the band. Here the masking is total for 4 analysis periods and then drops by 0.7 each period.; #X text 530 244 Forget all templates and start learning new ones. The argument gives the number of times you will hit each instrument (10 recommended.) Turn on the output volume above for audible feedback as you train Bonk. "Learn 0" exits learn mode.; #X text 530 328 Forget the last template. In Learn mode , use "forget" to erase and record over a template.; #X text 595 368 Write templates to a file in text-editable format. ; #X text 596 398 Read templates from a file.; #X text 538 493 Print out all settings and templates.; #X msg 442 150 minvel 10; #X text 538 426 Poll the current spectrum via "raw" outlet , You can set a very high threshold if you don't want attacks mixed in.; #X text 218 12 BONK - an attack detector for small percussion instruments ; #X msg 634 517 print; #X msg 437 456 debug 0; #X text 538 466 turn debugging on or off.; #X connect 1 0 2 1; #X connect 2 0 0 0; #X connect 3 0 1 0; #X connect 4 0 1 0; #X connect 5 0 6 0; #X connect 6 0 15 0; #X connect 6 1 2 0; #X connect 6 1 20 0; #X connect 7 0 6 0; #X connect 8 0 6 0; #X connect 9 0 6 0; #X connect 10 0 6 0; #X connect 14 0 15 1; #X connect 15 0 13 0; #X connect 16 0 14 0; #X connect 17 0 14 0; #X connect 21 0 19 0; #X connect 22 0 21 0; #X connect 23 0 6 0; #X connect 24 0 6 0; #X connect 25 0 6 0; #X connect 26 0 6 0; #X connect 27 0 21 0; #X connect 28 0 6 0; #X connect 39 0 6 0; #X connect 40 0 6 0; #X connect 49 0 6 0; #X connect 53 0 6 0;