Update of /cvsroot/pure-data/externals/grill/flext/source In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15990/source
Added Files: flmap.cpp Log Message: added profiling flags for OSX small fixes more correct library versioning
--- NEW FILE: flmap.cpp --- /*
flext - C++ layer for Max/MSP and pd (pure data) externals
Copyright (c) 2001-2005 Thomas Grill (gr@grrrr.org) For information on usage and redistribution, and for a DISCLAIMER OF ALL WARRANTIES, see the file, "license.txt," in this distribution.
*/
/*! \file flmap.cpp \brief flext container classes. */
#include "flext.h" #include "flmap.h"
TableAnyMap::~TableAnyMap() { clear(); }
void TableAnyMap::clear() { if(left) { _delmap(left); left = NULL; } if(right) { _delmap(right); right = NULL; } n = 0; }
void *TableAnyMap::_set(int tsize,size_t k,void *t) { FLEXT_ASSERT(n);
if(n < tsize) { // fall through } else if(k < data[0].key) return _toleft(tsize,k,t); else if(k > data[tsize-1].key) return _toright(tsize,k,t);
int ix = _tryix(k); if(ix >= n) { FLEXT_ASSERT(ix == n); // after last entry data[n++](k,t); return NULL; }
size_t dk = data[ix].key; if(k == dk) { // update data in existing slot (same key) void *a = data[ix].value; data[ix] = t; return a; } else { // insert new slot by shifting the higher ones FLEXT_ASSERT(k < dk); void *a; if(n == tsize) a = _toright(tsize,data[tsize-1]); else { ++n; a = NULL; }
Data *tg = data+ix; for(Data *d = data+n-1; d > tg; d--) d[0] = d[-1]; (*tg)(k,t); return a; } }
void *TableAnyMap::_find(int tsize,size_t k) const { FLEXT_ASSERT(n); if(n < tsize) { // fall through } else if(k < data[0].key) return left?left->_find(tsize,k):NULL; else if(k > data[n-1].key) return right?right->_find(tsize,k):NULL;
const int ix = _tryix(k); return ix < n && data[ix].key == k?data[ix].value:NULL; }
#ifdef FLEXT_DEBUG void TableAnyMap::_check(int tsize) { FLEXT_ASSERT(n);
size_t k = data[0].key; for(int i = 1; i < n; ++i) { size_t k2 = data[i].key; FLEXT_ASSERT(k < k2); k = k2; }
if(left || right) FLEXT_ASSERT(n == tsize);
if(left) { FLEXT_ASSERT(flext::MemCheck(left)); left->_check(tsize); } if(right) { FLEXT_ASSERT(flext::MemCheck(right)); right->_check(tsize); } } #endif
void *TableAnyMap::_remove(int tsize,size_t k) { FLEXT_ASSERT(n); if(n < tsize) { // fall through } else if(k < data[0].key) { void *r = left?left->_remove(tsize,k):NULL; if(r) _eraseempty(left); return r; } else if(k > data[n-1].key) { void *r = right?right->_remove(tsize,k):NULL; if(r) _eraseempty(right); return r; }
const int ix = _tryix(k); if(ix >= n || data[ix].key != k) return NULL; else { // found key in this map void *ret = data[ix].value;
Data dt; bool fnd,ins = false; if(n >= tsize) { // if this table is full get fill-in elements from branches if(left) { // try to get biggest element from left branch left->_getbig(dt); _eraseempty(left); fnd = true,ins = true; } else if(right) { // try to get smallest element from right branch right->_getsmall(dt); _eraseempty(right); fnd = true; } else fnd = false; } else fnd = false;
if(ins) { // insert smaller element from left for(int i = ix; i; --i) data[i] = data[i-1]; data[0] = dt; } else { // shift elements for(int i = ix+1; i < n; ++i) data[i-1] = data[i]; // insert bigger element from right or reduce table size if(fnd) data[n-1] = dt; else --n; }
return ret; } }
void TableAnyMap::_getbig(Data &dt) { FLEXT_ASSERT(n);
if(right) { right->_getbig(dt); _eraseempty(right); } else { dt = data[n-1]; if(left) { for(int i = n-1; i; --i) data[i] = data[i-1]; left->_getbig(data[0]); _eraseempty(left); } else --n; } }
void TableAnyMap::_getsmall(Data &dt) { FLEXT_ASSERT(n);
if(left) { left->_getsmall(dt); _eraseempty(left); } else { dt = data[0]; for(int i = 1; i < n; ++i) data[i-1] = data[i]; if(right) { right->_getsmall(data[n-1]); _eraseempty(right); } else --n; } }
void TableAnyMap::iterator::forward() { if(map || ix >= map->n) { if(++ix >= map->n) { TableAnyMap *nmap;
// we reached the end of the slots if(map->right) { // climb up one map = map->right; leftmost(); ix = 0; } else { // fall back for(;;) { nmap = map->parent; if(!nmap) break; // no parent if(nmap->left == map) { // ok, we are in front of the slots now ix = 0; map = nmap; break; } else { FLEXT_ASSERT(nmap->right == map); ix = (map = nmap)->n; } } } } } }