Update of /cvsroot/pure-data/externals/ekext/framespect~ In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11713/framespect~
Modified Files: framespect~.c Added Files: framespect~-help.pd Removed Files: help-framespect~.pd Log Message: renamed help files to standard name and removed class_sethelpsymbol since it is unnecessary and gets in the way
--- help-framespect~.pd DELETED ---
Index: framespect~.c =================================================================== RCS file: /cvsroot/pure-data/externals/ekext/framespect~/framespect~.c,v retrieving revision 1.1.1.1 retrieving revision 1.2 diff -C2 -d -r1.1.1.1 -r1.2 *** framespect~.c 15 Aug 2005 10:04:29 -0000 1.1.1.1 --- framespect~.c 29 Sep 2007 21:36:46 -0000 1.2 *************** *** 107,111 **** class_addmethod(framespect_tilde_class, (t_method)framespect_tilde_dsp, gensym("dsp"), 0); ! class_sethelpsymbol(framespect_tilde_class, gensym("help-framespect~")); CLASS_MAINSIGNALIN(framespect_tilde_class, t_framespect_tilde, f); } --- 107,111 ---- class_addmethod(framespect_tilde_class, (t_method)framespect_tilde_dsp, gensym("dsp"), 0); ! CLASS_MAINSIGNALIN(framespect_tilde_class, t_framespect_tilde, f); }
--- NEW FILE: framespect~-help.pd --- #N canvas 109 303 913 445 10; #N canvas 0 22 468 247 frame-scoring 0; #X obj 61 76 inlet~; #X obj 362 116 block~ 1024; #X obj 61 93 rfft~; #X obj 197 72 inlet~; #X obj 197 89 rfft~; #X obj 60 183 outlet; #X obj 295 150 inlet; #X obj 60 166 framespect~; #X connect 0 0 2 0; #X connect 2 0 7 0; #X connect 2 1 7 1; #X connect 3 0 4 0; #X connect 4 0 7 2; #X connect 4 1 7 3; #X connect 6 0 7 4; #X connect 7 0 5 0; #X restore 95 210 pd frame-scoring; #X floatatom 95 262 0 0 0 0 similarity - -; #X obj 80 279 f; #X obj 151 70 bng 15 250 50 0 empty empty different 0 -6 0 8 -262144 -1 -1; #X obj 151 85 t b b; #X obj 74 70 bng 15 250 50 0 empty empty same 0 -6 0 8 -262144 -1 -1 ; #X obj 74 85 t b b; #X floatatom 342 165 5 1 100 0 - - -; #X floatatom 342 196 5 0 0 1 window - -; #X obj 342 179 / 100; #N canvas 0 22 532 477 testinput 0; #X obj 73 73 openpanel; #X obj 107 23 inlet; #X obj 107 40 sel 1 2; #N canvas 0 22 450 300 graph20 0; #X array test-1 325922 float 0; #X coords 0 1 325921 -1 300 80 1; #X restore 83 191 graph; #N canvas 0 22 450 300 graph20 0; #X array test-2 192058 float 0; #X coords 0 1 192057 -1 300 80 1; #X restore 83 282 graph; #X msg 73 90 read -resize $1 test-1; #X obj 73 107 soundfiler; #X obj 169 124 t b f; #X obj 240 73 openpanel; #X obj 240 107 soundfiler; #X msg 240 90 read -resize $1 test-2; #X obj 169 158 / 44.1; #X obj 169 141 min; #X obj 213 158 outlet; #X obj 329 124 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 329 139 outlet; #X connect 0 0 5 0; #X connect 1 0 2 0; #X connect 2 0 0 0; #X connect 2 1 8 0; #X connect 5 0 6 0; #X connect 6 0 12 0; #X connect 7 0 12 0; #X connect 7 1 12 1; #X connect 8 0 10 0; #X connect 9 0 7 0; #X connect 9 0 14 0; #X connect 10 0 9 0; #X connect 11 0 13 0; #X connect 12 0 11 0; #X connect 14 0 15 0; #X restore 314 48 pd testinput; #X msg 314 31 1; #X msg 337 31 2; #X floatatom 314 65 0 0 0 0 shortest - -; #X obj 314 82 / 2; #X floatatom 314 216 0 0 0 0 - - -; #X obj 263 216 del 500; #N canvas 0 22 264 157 playsound 0; #X obj 51 82 tabplay~ test-1; #X obj 164 65 inlet; #X obj 51 65 inlet; #X obj 51 99 outlet~; #X connect 0 0 3 0; #X connect 1 0 0 0; #X connect 2 0 0 0; #X restore 74 136 pd playsound; #N canvas 0 22 264 157 playsound 0; #X obj 51 82 tabplay~ test-1; #X obj 153 65 inlet; #X obj 51 65 inlet; #X obj 51 99 outlet~; #X connect 0 0 3 0; #X connect 1 0 0 0; #X connect 2 0 0 0; #X restore 160 136 pd playsound; #X text 439 12 framescore~ calculates a weighted similarity value for two signal vectors. The value is weighted proportional to amplitude , so that comparisons made between higher value vectors have more effect on the output than comparisons between low value vectors.; #X obj 337 14 r loadsamples; #X msg 103 119 set test-1; #X msg 233 102 set test-1; #X msg 233 119 set test-2; #X text 434 242 start here; #X obj 125 313 > 0.5; #X msg 102 313 1; #X obj 102 330 -; #X obj 80 296 t f b f; #X obj 80 355 spigot; #X obj 124 355 spigot; #X obj 124 372 print similar; #X obj 80 389 print different; #X msg 436 258 ; pd dsp 1 ; loadsamples bang; #X obj 246 153 loadbang; #X msg 246 170 1; #X text 92 37 _Compare_; #X text 437 80 Its use is in comparing alpha vectors from an rfft~ object where higher amplitude bins are weighted against low amplitude bins. The maximum amplitude of the comparison vector on inlets 3+4 is used to scale the output value so that it always gives a score between 0 (no similarity) and 1 (identical alpha).; #X text 672 243 see also; #X obj 671 258 framescore~; #X text 3 210 HERE it is-->; #X obj 671 278 simile~; #X obj 671 298 simile; #X obj 671 318 hssc~; #X text 438 158 Differences between the peak levels of the two vectors may cause similarities in peak patterns to be missed. Since the cartesian-to-polar conversion is done internally to the object , <blocknorm~> may not be used in the same way as it can with <framescore~> , but since the phase is not calculated as it is in <cartopol~> it is marginally less CPU-intensive.; #X connect 0 0 1 0; #X connect 1 0 2 1; #X connect 2 0 28 0; #X connect 3 0 4 0; #X connect 4 0 16 0; #X connect 4 0 18 0; #X connect 4 0 17 0; #X connect 4 1 23 0; #X connect 4 1 21 0; #X connect 5 0 6 0; #X connect 6 0 16 0; #X connect 6 0 17 0; #X connect 6 0 18 0; #X connect 6 1 21 0; #X connect 6 1 22 0; #X connect 7 0 9 0; #X connect 8 0 0 2; #X connect 9 0 8 0; #X connect 10 0 13 0; #X connect 10 1 11 0; #X connect 11 0 10 0; #X connect 12 0 10 0; #X connect 13 0 14 0; #X connect 14 0 15 0; #X connect 15 0 16 1; #X connect 16 0 2 0; #X connect 17 0 0 0; #X connect 18 0 0 1; #X connect 20 0 12 0; #X connect 21 0 17 1; #X connect 22 0 18 1; #X connect 23 0 18 1; #X connect 25 0 27 1; #X connect 25 0 30 1; #X connect 26 0 27 0; #X connect 27 0 29 1; #X connect 28 0 29 0; #X connect 28 0 30 0; #X connect 28 1 26 0; #X connect 28 2 25 0; #X connect 29 0 32 0; #X connect 30 0 31 0; #X connect 34 0 35 0; #X connect 35 0 7 0;