Update of /cvsroot/pure-data/doc/tutorials/networking In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30727
Added Files: 07.matching_with_wildcards.pd Log Message: super quick OSC wildcard example
--- NEW FILE: 07.matching_with_wildcards.pd --- #N canvas 129 112 644 464 10; #X obj 8 10 cnv 15 400 40 empty empty matching_with_wildcards 20 12 0 24 -228992 -66577 0; #X text 10 69 OSC gives you a very useful feature which regular [route] does not: wildcards. Wildcards are characters that match any pattern. The * is the most common , it means match any amount of any character: ; #X obj 38 236 bng 15 250 50 0 empty empty match 18 8 0 12 -262144 -1 -1; #X obj 130 236 bng 15 250 50 0 empty empty unmatched 18 8 0 12 -262144 -1 -1; #X msg 30 134 /test/message data; #X obj 37 216 OSCroute /*; #X msg 56 185 /1/2/3 data; #X msg 56 159 /some/other/message 1 2 3; #X text 142 214 <-- notice the * in the pattern; #X text 320 347 <-- notice the * in the pattern; #X msg 212 278 /inst2/note B; #X msg 110 279 /inst1/note C; #X msg 229 319 /inst3/note F; #X obj 202 346 OSCroute /*; #X msg 219 298 /player3/note D; #X obj 274 366 bng 15 250 50 0 empty empty unmatched 18 8 0 12 -262144 -1 -1; #X obj 294 409 bng 15 250 50 0 empty empty unmatched 18 8 0 12 -262144 -1 -1; #X obj 202 388 OSCroute /note; #X obj 202 410 symbol; #X symbolatom 202 432 10 0 0 0 - - -; #X connect 4 0 5 0; #X connect 5 0 2 0; #X connect 5 1 3 0; #X connect 6 0 5 0; #X connect 7 0 5 0; #X connect 10 0 13 0; #X connect 11 0 13 0; #X connect 12 0 13 0; #X connect 13 0 17 0; #X connect 13 1 15 0; #X connect 14 0 13 0; #X connect 17 0 18 0; #X connect 17 1 16 0; #X connect 18 0 19 0;