hi all,
small update: * fixed bug that caused a crash when using the pdp thread * fixed bug in pdp_noise (non-mmx) * added a pdp_glx opengl output object that works on osx
get it at http://zwizwa.fartit.com/pd/pdp
note: the osx version now has video output (running in an X11 window), but there are still no input modules, so you can only use it for synthetic stuff. when (if) the input modules get finished, there will be a binary osx release. compilation on osx requires the X11 dev package supplied by apple.
enjoy,
tom