My plans are to collect a database of sounds/phonems from human speeches of different languages, in addiction to synthetic sounds, and find a way to re-arrange them on the fly when triggered by an interaction with the audience, in order to create "sentences".
Besides the technical sides, my main focus now is to know examples of artificial language design in Sound Art or Arts in general.
No videogames or films involved ;)
Any help or suggestion is much appreciated!!
Max