NOISH~ vs AUTÓMATA cdr nº205 H.A.K. Lo-Fi RECORD
Hello list!
a new cdr of noish and also <freeDownload>
enjoy here >> <http://hakrecords.blogspot.com/>
<http://hakrecords.blogspot.com/2010/05/n205-noish-vs-automata.html>
noish~ vs automata
Improvisación con autómata
Live at Piksel Bergen Norway 2009 by noish~
Software : Pure data, Ardour, Ubuntu
Infos + code : http://noconventions.mobi/noish/
about the automata ::::::
Automata_Sonoro_v001 (generative sound machina) is a software
programmed in Pure Data for generating real-time sound compositions.
It creates compositions from 7 small sound seeds (samples of 5-15
seconds) with which it generates 7 files of 1 min, to be with those
who play after, transforming and mixing them iteratively in a
mechanical evolution, growth and deterioration. Its based on the
Fractal model and somehow with more conceptual distance also inspired
by the work of Alvin Lucier "I'm sitting in a room" 1969.
All of this does not chase to carry out strictly fractal music, but born of
an
interest to know and experiment with these math-concepts and
strategies looking for a king of organic unpredicatability, noncontrol
and chaos with which creatively play during the live perfomance.
salut!!
oscar martin
--
>>>http://noconventions.mobi/noish
Hi, after a test phase with Windows errors, it seems we solved the windows
compilation issues and here's the update I'm wrapping up for the PdMAXCon
in a few days! I just have to ship this, but I had a new [streamin~] and
[streamout~] objects for streaming and I'm leaving it out for now cause the
build for windows is still failing. Hold on for that. Note that older ELSE
versions are not working on Pd 0.56. This one requires 0.56-1!
My last update aimed at a PlugData update but that didn't happen yet,
though there's a PlugData 0.9-2 test release, based on 0.55-2. This new
ELSE update will hopefully come soon right after at PlugData 0.9.3, or
maybe even a newer update. I was hoping to better coordinate releases but
it's not happening :)
There's a lot of new stuff, but I'm mainly focusing on my MERDA modules,
which I'll show at PdMAXCon. They're coming out fancy with lots of stuff
and details I can't get into. There's lots of eye candy, like Implementing
a new mechanism for minimizing and maximizing the GUI or opening in a new
window. Added "tab" navigation for most knobs in the modules. This is just
the tip of the iceberg as there's lots of work to support this, so I made
several changes and updates to [knob] and [button]. The [knob] object also
gained several features and it became a feature-creep monster. Now I'm also
including mouse wheel scrolling, for one thing.
There's a new "Super Saw/Square" oscillator (a sum of 7 oscillators based
on JP-8000) abstraction object that also became a MERDA module. I wanna
highlight a new [mix~] object made for it that makes convenient mixing and
panning MC connections. There's also a cool [arpeggiator] abstraction, in
the next release I hope I'll have a new MERDA module with that included.
This is the main deal! There are 15 new objects, I'd like to also mention
mid/side encoding and stereo widening, and another one for envelope
following. Total number of objects now is 587! The tutorial now has 561
examples and an expanded subchapter about stereo imaging and improvements
to envelope following.
It's up in deken, let me know if something is wrong...
There are of course many many other numerous changes and fixes. Detailed
changelog in https://github.com/porres/pd-else/releases/tag/v.1.0-rc14
As of now, I started being more careful with breaking changes. I'm still
allowing old patches to run, but telling people to adapt to new stuff. For
instance, I had a [del~ in] and [del~ out] object now split into 2
([del.in~]/[del.out~])
thanks to a new functionality in Pd 0.56-0, but you can still call the old
[del~] object (for now). Like I've been saying, I'm just waiting for
PlugData 1.0 to call this a final release as well.
cheers
Alex
Please pardon cross-posting,
The new Kinetic Immersion and Extended Reality (KIX) Lab<https://mediaschool.indiana.edu/about/facilities/rtv/kix-lab.html> at Indiana University-Bloomington’s Media School is seeking highly motivated and tech-savvy creatives for the Ph.D. in Media Arts & Sciences<https://mediaschool.indiana.edu/academics/graduate/phd.html> program.
The KIX Lab is looking to fill two 12-month renewable graduate assistantships beginning in Fall 2026. We are particularly interested in students whose research and creative activities explore creative technologies and immersive experiences and who wish to take advantage of the Lab’s forthcoming $2M immersive infrastructure, expected to be completed by the end of Spring 2026.
Potential areas of interest include (and are not limited to):
*
Creative technologies and immersive experiences
*
Immersive storytelling (broadly defined)
*
Virtual production, XR, immersive cinema, data visualization
*
Immersive installation, projection mapping, video art, experimental media, interactive media
*
Immersive audio, acoustics and psychoacoustics, sound design, and data sonification
*
Embodied interaction
*
New interfaces for creative expression (physical prototyping, additive manufacturing, Arduino, Raspberry PI, circuit bending, etc.)
*
Artificial intelligence and human creativity
*
Human–computer interaction
*
Human health and the study of the human condition
*
Human-centered design
KIX Lab graduate assistants will help support day-to-day operations, research and creative production, and curricular activities. Depending on their focus and interests, students will also have opportunities to pursue their own research and/or contribute to ongoing Lab projects.
Students working in the KIX Lab will have the opportunity to shape their own educational trajectory by leveraging world-class immersive infrastructure to conduct cutting-edge, interdisciplinary research. We particularly welcome applicants interested in combining immersive technologies with AI and other emerging fields.
About the KIX Lab
The Kinetic Immersion and Extended Reality (KIX) Lab is a major new initiative at Indiana University-Bloomington focused on the design and implementation of a state-of-the-art immersive multipurpose space.
The $2M infrastructure housed within the centrally located Radio-Television Building will feature a co-located virtual production wall, a high-density immersive loudspeaker array, and a hybrid motion capture system. The KIX Lab is a collaborative effort among eight founding schools and units:
*
College of Arts and Sciences
*
Eskenazi School of Art, Architecture + Design
*
Jacobs School of Music
*
Luddy School of Informatics, Computing, and Engineering
*
The Media School
*
School of Optometry
*
School of Public Health
*
University Information Technology Services (UITS)
Housed within the Media School with over 2,500 students, the Lab is scheduled for completion in early 2026. It is supported by additional facilities such as the Immersive Audio Studio (featuring a 34.2 fully enveloping spatial audio system) and the Projection Mapping Studio.
The Lab has two core faculty members, including the founding Director, and is supported by dedicated staff and a growing network of faculty affiliates across multiple IU campuses.
Important Dates
The deadline to apply for the fall 2026 admission is:
*
International applicants: December 1, 2025
*
U.S. citizens: December 15, 2025
Questions?
*
Dr. Ivica Ico Bukvic, KIX Lab Director, Professor of Media Arts and Production ibukvic(a)iu.edu<mailto:ibukvic@iu.edu>
*
Prof. Katina Bitsicas, KIX Lab Faculty, Associate Professor of Media Arts and Production kbitsica(a)iu.edu<mailto:kbitsica@iu.edu>
--
Ivica Ico Bukvic, D.M.A.
Director, Kinetic Immersion and Extended Reality Lab
Professor, Media Arts and Production
Media School
Indiana University
+1 812.856.0193
ibukvic(a)iu.edu
ico.bukvic.net
the iem is proud to announce the latest and greatest release of iemmatrix.
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when you hear "matrix" and can think of more than just keanu reeves,
this library might be for you.
apart from lots of improvements, bugfixes and cleanups, iemmatrix
includes the brand-new [mtx_convolver~] for adavanced MIMO-processing
and the plethora of possibilities it opens up for 3D audio effects and
the like.
as usual, packages are available on deken (and will be uploaded to
Debian in a second).
<https://deken.puredata.info/library/iemmatrix/0.5.0>
if you happen to be around Düsseldorf (Germany) this weekend, there will
be a workshop exploring the new features of iemmatrix during the
Tonmeistertagung (Saturday, 11:00am), held by my colleagues Hannes
Pescoller & Franz Zotter:
# Prototyping Interactive 3D Audio Applications in Pure Data with
Multichannel Connections and [mtx_convolver~]
This tutorial shows how to arrive at 3D Audio implementations in the
graphical audio processing language Pure Data. By the relatively young
multichannel signal connections and the brand new [mtx_convolver~], Pd
becomes a very exciting playground to implement immersive 3D audio
effects and interactive environments. For instance, applications
implementing convolution reverb or also binaural decoders for 3D audio
in Ambisonics are easy to implement. Together with
[mtx_spherical_harmonics], [mtx_*~], and multichannel signal connections
as powerful tools, various applications, also interactive, time-varying
ones, are shown in the tutorial. In particular, simple examples are
shown for binaural decoding, for encoding from spherical microphone
recordings, or for decoding to beamforming spherical loudspeakers, and
last but not least, an Ambisonic shoebox-room image-source model.
<https://tonmeistertagung.com/de/programm/kongress/?q=mtx_convolver#scroll>
happy patching.
mgsadr
IOhannes