---
** [feature-requests:#51] buffer multiple textures on the GPU in one object**
**Status:** open **Labels:** performance texture **Created:** Sun Sep 15, 2013 12:19 AM UTC by Claude Heiland-Allen **Last Updated:** Sun Sep 15, 2013 12:19 AM UTC **Owner:** nobody
something like pix_buffer combined with pix_texture but that stores all the image data on the GPU in texture objects, indexable by number.
I wrote an abstraction hardcoded for 10 images loaded from disk. the performance increase is dramatic.
a proper implementation would be more like pix_buffer and related objects, with snap2tex support etc.
---
Sent from sourceforge.net because gem-dev@lists.iem.at is subscribed to https://sourceforge.net/p/pd-gem/feature-requests/
To unsubscribe from further messages, a project admin can change settings at https://sourceforge.net/p/pd-gem/admin/feature-requests/options. Or, if this is a mailing list, you can unsubscribe from the mailing list.