aymeric mansoux wrote:
Hello IOhannes,
hi
i'm not sure if it's a known issue ... i have noticed those annoying things when using Gem:
not known to me
jack + pd = ok (i mean Gem ok) jack rt + pd = pd crash when creating a gem window (need reboot cause the process are stuck and can't be killed, ps aux just get stuck) jack + pd rt = same thing jack rt + pd rt = complete system freeze
oh...i'll have to investigate
i'm using the last CVS version of Gem (the same was happening with the normal rc2) and pd 37.1 from miller's site.
i can give you more details if it's an unknown "feature" :)
would be cool i'll have to think how to sell that "feature"...
mfg.a.dr IOhannes
Hi all
I've placed some new builds that I am calling 0.90 for OSX on my page: http://taproot.dyndns.org/~cgc/downloads/
The G3 and G4 work on 10.2 and 10.3, while the G5 version requires 10.3. I have tested the G3 and G4 versions under both OSes, but it would be nice to have someone try them out as well.
I will start a release note and send that along later.
cgc
On May 25, 2004, at 10:44 PM, chris clepper wrote:
The G3 and G4 work on 10.2 and 10.3, while the G5 version requires 10.3. I have tested the G3 and G4 versions under both OSes, but it would be nice to have someone try them out as well.
...grabbing it now, but noticed at the bottom of the page that iBot camera support is missing: it used to work, what happened? I admit I haven't used mine in awhile, but I'll plug it up asap...
I will start a release note and send that along later.
yeh, we all need to add to that, I think...
jam
James Tittle II wrote:
On May 25, 2004, at 10:44 PM, chris clepper wrote:
The G3 and G4 work on 10.2 and 10.3, while the G5 version requires 10.3. I have tested the G3 and G4 versions under both OSes, but it would be nice to have someone try them out as well.
actually i have no G5 but i couldn't download it at all. are the permissions right ?
G3/G4 work fine (the downloading, haven't tested yet)
anyhow, i have compiled a windows version and put it online http://gem.iem.at/download.html
i have also put the G3/G4 versions up and included the documentation.
mfg.as.dr IOhannes
PS: this time it feels so real....
On May 26, 2004, at 9:57 AM, IOhannes m zmoelnig wrote:
G3/G4 work fine (the downloading, haven't tested yet)
...hmm, just checked out the G4, and it doesn't seem to have [camera] built in? Also, the binary seems awful big: did you build it with debug symbols? My local builds without symbols and with optimizations are about 13.1 MB...
i have also put the G3/G4 versions up and included the documentation.
...will check these out...
PS: this time it feels so real....
yeh, and maybe we'll keep updating it in shorter increments ;-)
l8r, jamie
James Tittle II wrote:
...hmm, just checked out the G4, and it doesn't seem to have [camera] built in? Also, the binary seems awful big: did you build it with debug symbols? My local builds without symbols and with optimizations are about 13.1 MB...
whoa, i never noticed this ! windows/linux binaries are just about 2M
i have also put the G3/G4 versions up and included the documentation.
...will check these out...
of course, these are only the binaries from chris; i haven't compiled them myself (no clue about optimization; esp. with ProjectBuilder)
PS: this time it feels so real....
yeh, and maybe we'll keep updating it in shorter increments ;-)
alright, it's been 3 version-numbers in less than 2 years. ;-)
mfg.a.sdr IOhannes
James Tittle II wrote:
On May 26, 2004, at 9:57 AM, IOhannes m zmoelnig wrote:
...hmm, just checked out the G4, and it doesn't seem to have [camera] built in?
hmm, i just tried both the G3 and the G4 version and [camera] is there.
mfg.asd.fa IOhannes
On May 26, 2004, at 11:14 AM, IOhannes m zmoelnig wrote:
James Tittle II wrote:
On May 26, 2004, at 9:57 AM, IOhannes m zmoelnig wrote: ...hmm, just checked out the G4, and it doesn't seem to have [camera] built in?
hmm, i just tried both the G3 and the G4 version and [camera] is there.
ooops! Shoulda looked at my console output: gem wasn't loaded! Once I corrected that, [camera] (and everything else) showed up fine ;-)
humdeedumdeedum... jam
ps: really goes to remind me to update the pd++.app so that it'll read .pdrc
On May 26, 2004, at 8:14 AM, James Tittle II wrote:
...grabbing it now, but noticed at the bottom of the page that iBot camera support is missing: it used to work, what happened? I admit I haven't used mine in awhile, but I'll plug it up asap...
It works, but it's just not recommended because the image quality is so poor compared to the other options.
actually i have no G5 but i couldn't download it at all. are the permissions right ?
It wasn't the right file, so I will have to upload it again.
Also, the binary seems awful big: did you build it with debug symbols? My local builds without symbols and with optimizations are about 13.1 MB...
Yes, I want debug symbols otherwise crash reports from users will be worthless. There is no speed difference and the whole thing isn't loaded anyway, only the instantiated objects occupy RAM.
whoa, i never noticed this ! windows/linux binaries are just about 2M
FTGL + freetype are built in, and they add quite a bit.