Hey all,
It seems that lines (at least for curve, probably others) are limited to 10pixels thick. Is this a Gem or openGL limitation? It would be nice to have curves as thick as 300pixels or more... :)
Thanks Ben
curve uses glLineWidth to set the width, and according to this: http://www.opengl.org/developers/documentation/man_pages/hardcopy/GL/html/gl...
" Only width 1 is guaranteed to be supported; others depend on the implementation. To query the range of supported widths and the size difference between supported widths within the range, call glGet with arguments GL_LINE_WIDTH_RANGE and GL_LINE_WIDTH_GRANULARITY."
So, no we can't really do anything to rectify the situation.
cgc
Quoting "B. Bogart" ben@ekran.org:
Hey all,
It seems that lines (at least for curve, probably others) are limited to 10pixels thick. Is this a Gem or openGL limitation? It would be nice to have curves as thick as 300pixels or more... :)
Thanks Ben
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