Hey all,
I'm experimenting with a touch-screen I have on loan. I've configured by X server (nvidia driver) not for twinview, but for multi-head (:0.0 and :0.1). I can open a full-screen window on 0.0 fine:
[dimen 1280 1024, fullscreen 1, create :0.0 <
But if I try and do the same on the second screen:
[dimen 1024 768, fullscreen 1, create :0.1 <
or
[dimen 1024 768, fullscreen 2, create :0.1 <
Gem only creates a normal window with a title-bar and complains:
GEM: creating gem-window on display :0.1 error: GEM: fullscreen not available on remote display
:( I don't see why the second display should be any different?
I'm looking into running no display manager on the second screen, but using gnome it does not seem so clear how to run only on 0.0 and not on 0.1.
Any tricks ?
Thanks all!
b>
hello,
i usually use : dimen 1024 768, border 0, create :0.1 and it work great.
cyrille
B. Bogart a écrit :
Hey all,
I'm experimenting with a touch-screen I have on loan. I've configured by X server (nvidia driver) not for twinview, but for multi-head (:0.0 and :0.1). I can open a full-screen window on 0.0 fine:
[dimen 1280 1024, fullscreen 1, create :0.0 <
But if I try and do the same on the second screen:
[dimen 1024 768, fullscreen 1, create :0.1 <
or
[dimen 1024 768, fullscreen 2, create :0.1 <
Gem only creates a normal window with a title-bar and complains:
GEM: creating gem-window on display :0.1 error: GEM: fullscreen not available on remote display
:( I don't see why the second display should be any different?
I'm looking into running no display manager on the second screen, but using gnome it does not seem so clear how to run only on 0.0 and not on 0.1.
Any tricks ?
Thanks all!
b>
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
B. Bogart wrote:
Hey all,
GEM: creating gem-window on display :0.1 error: GEM: fullscreen not available on remote display
:( I don't see why the second display should be any different?
because it crashed all systems i tested, when the fullscreen capabilities were queried from a remote device.
i prefer a system that does not crash even if some fanzy stuff does not work...
Any tricks ?
well, as cyrille suggested: using no borders, an offset of 0+0 and a dimension of whateve should be almost as good as "fullscreen"
mfg.d.r IOhannes
Thanks all!
b>
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
well, as cyrille suggested: using no borders, an offset of 0+0 and a dimension of whateve should be almost as good as "fullscreen"
This is indeed how 'fullscreen' works on OSX. Although I initially did this to get around a change in the Apple GL implementation, it might be worthwhile to do this for all platforms. All the code does is ask for the display coordinates of each attached device, number them starting from the main display and then compute the size and position for the window to cover that display completely. I don't know how easy or possible this is on Windows and Linux, but it does enable the use of any display device and also multiple GEM instances to have a 'fullscreen' as well.
cgc