On 1/25/06, IOhannes m zmoelnig zmoelnig@iem.at wrote:
yes, i think we all agree here. (i was just saying that i would like to not link against a precompiled glew-version but rather provide glew with gem (like the particle- and fiducialtracking-library))
Right now I am using the binaries for GLEW, but that was just to get things working. I say go ahead and commit the current .c and .h files and we can start testing on Linux and OSX as well. I don't think we have too many places that need glewifying (texturing and shaders are the big ones) - do we need a branch for this or not?
and once we are there, we might be able to make the code for [pix_texture] readable, although it might still be a complicated (right now it is way beyond catastrophic).
pix_texture is overdue for a reworking.