hi,

I try to link Gem against a static version of ftgl but Pd can't load the Gem.dll anymore
this is the command line :
pd.exe -noprefs -lib C:\Users\win7\pd\Gem\build\win-vce2010\Gem -verbose

and the console output :
'pd-gui' connecting to 'pd' on localhost 5400 ...
------------------ done with main ----------------------
input channels = 0, output channels = 2
Default font: DejaVu Sans Mono
The Pd window filtered 4 lines
tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.m_i386 and failed
tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.dll and succeeded
C:\\Users\\win7\\pd\\Gem\\build\\win-vce2010\\Gem.dll: couldn't load
C:/Users/win7/pd/Gem/build/win-vce2010/Gem: can't load library
The Pd window filtered 9 lines

there are not so much informations...
how can I investigate further ?
is there a Microsoft tool to check is the DLL is OK ?

+
a

--
do it yourself                      
http://antoine.villeret.free.fr


2013/11/4 Antoine Villeret <antoine.villeret@gmail.com>

2013/11/4 IOhannes m zmoelnig <zmoelnig@iem.at>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

On 2013-11-04 14:20, Antoine Villeret wrote:
> Hi,
>
> I built GEM on Windows with Visual C++ 2010 Express under Windows
> 7. I made a how-to pdf with a step-by-step.

this is very welcome.?!

cool, the very first version is attached, and also in my repo under the build/win-vce2010 in the vce2010 branch
but I wrote this as I come through the build, I hope this could be applied to other visual version



> I have a working Gem.dll and several extras.

cool.

> I managed to build filmDS by making some changes in the code
> (adding a lacking qedit.h and changing #include order) but this
> could have broken other builds.

hmm, weird (i mean: why does it work on the original build?)
 
the first strange thing, is that qedit.h have been removed from Windows SDK 7
but after that, there are some error due to including order
I know this is strange but I'm thinking this is due to the new SDK version
maybe it is possible to use the old one still on Windows 7

 

>
> I also have a question concerning Gem's dependencies. I need to put
> some dll (freetype6.dll, ftgl.dll, pthreadVC2.dll and zlib/dll)
> beside Gem.dll.

iirc, i build a static library of FTGL and link to that.
this should fix the freetype6.dll/ftgl.dll issue (maybe zlib.dll as well).

this is what I guess, I'll try to do the same and i'll update the how-to

as for pthreadVC2.dll: isn't this shipped with Pd-vanilla?
 
I have pthreadGC2.dll, pthreadVC.dll and pthreadVC.lib in pd-0.45.3/bin
but no pthreadVC2.dll, maybe one of those could be used instead


>
> I build Gem mainly to be able to build pix_opencv on Windows and I
> don't try IT a lot. So if somebody have time to test this on
> Windows, I'll be happy to make an archive with binaries. For now,
> there is a new folder under the build\ folder in my github
> Gem/vce2010 branch. https://github.com/avilleret/Gem.git

thanks.

you're welcome :-)

a

fgmasdr
IOhannes
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.15 (GNU/Linux)
Comment: Using GnuPG with Icedove - http://www.enigmail.net/

iQIcBAEBCAAGBQJSd6KLAAoJELZQGcR/ejb4pOkP/3CT1dwl0FcXgB7XRqQZIZ/C
F2lVyEBeuEqjF20dOUHqqGvVUofn4lk3HlXSTxRa3vP58K10yru5cf3IQGHsiktw
qkNu3tradDqKVG5N8rEEbe9BoeDY6niVM1m/GDq93JGMconALGXKX0e07Oc2YseM
WpYwKNincp09YnzOlOsUekEbt3Sp0pAhqd1MIP98s7tvOxf3cmHd0jWUtG10F2My
VVCslSy4A7eEi2fFNlCD20aKdBFdvbt6gkbb5VT8aPLiesBvppFlr9dK3HdvaCH3
OIkMjMgOnUdQCyXS1eBQ3HJ9xQXWwEc3HxR/AYsk5ibAy+xb2uP1GG3u5HOVZQ1e
9u225ubnHSuQ7OkbILfBiZSdZtnWnhGY9jzQswiURKPyDxnT19YYj/2US2ilOmpO
oBH8BewPWzX4tNsttu/DqbZJREj3pUiZlQz9t9xtp2GFgIK2B7E/qB+VXS6HgZVC
SqXZGZ9Ms1KdyVkuzuDt9Af13B8KOnjGWq+rsUzu+dr0PPrQSTScwCwehhceSNtY
yrHsXMtJkD8mvsZiGp0f2QFN0N3/oNCpQ0gRuflqA15BGjMQn6/4UNFkLl1ja2XO
M67+U2VAvKbw1VBkVX7gKgyVzc1BpdFQ7Mb8fTCriW7ARo3Rtv7BCDsxH8P516+o
Y2KHWwXIeNdC+BgHANex
=eW2b
-----END PGP SIGNATURE-----

_______________________________________________
GEM-dev mailing list
GEM-dev@iem.at
http://lists.puredata.info/listinfo/gem-dev