hi,
I try to link Gem against a static version of ftgl but Pd can't load the Gem.dll anymore this is the command line : pd.exe -noprefs -lib C:\Users\win7\pd\Gem\build\win-vce2010\Gem -verbose
and the console output : 'pd-gui' connecting to 'pd' on localhost 5400 ... ------------------ done with main ---------------------- input channels = 0, output channels = 2 Default font: DejaVu Sans Mono The Pd window filtered 4 lines tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.m_i386 and failed tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.dll and succeeded C:\Users\win7\pd\Gem\build\win-vce2010\Gem.dll: couldn't load C:/Users/win7/pd/Gem/build/win-vce2010/Gem: can't load library The Pd window filtered 9 lines
there are not so much informations... how can I investigate further ? is there a Microsoft tool to check is the DLL is OK ?
+ a
-- do it yourself http://antoine.villeret.free.fr
2013/11/4 Antoine Villeret antoine.villeret@gmail.com
2013/11/4 IOhannes m zmoelnig zmoelnig@iem.at
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On 2013-11-04 14:20, Antoine Villeret wrote:
Hi,
I built GEM on Windows with Visual C++ 2010 Express under Windows 7. I made a how-to pdf with a step-by-step.
this is very welcome.?!
cool, the very first version is attached, and also in my repo under the build/win-vce2010 in the vce2010 branch but I wrote this as I come through the build, I hope this could be applied to other visual version
I have a working Gem.dll and several extras.
cool.
I managed to build filmDS by making some changes in the code (adding a lacking qedit.h and changing #include order) but this could have broken other builds.
hmm, weird (i mean: why does it work on the original build?)
the first strange thing, is that qedit.h have been removed from Windows SDK 7 I found a replacement here : http://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/2ab5c212-5824-4... but after that, there are some error due to including order I know this is strange but I'm thinking this is due to the new SDK version maybe it is possible to use the old one still on Windows 7
I also have a question concerning Gem's dependencies. I need to put some dll (freetype6.dll, ftgl.dll, pthreadVC2.dll and zlib/dll) beside Gem.dll.
iirc, i build a static library of FTGL and link to that. this should fix the freetype6.dll/ftgl.dll issue (maybe zlib.dll as well).
this is what I guess, I'll try to do the same and i'll update the how-to
as for pthreadVC2.dll: isn't this shipped with Pd-vanilla?
I have pthreadGC2.dll, pthreadVC.dll and pthreadVC.lib in pd-0.45.3/bin but no pthreadVC2.dll, maybe one of those could be used instead
I build Gem mainly to be able to build pix_opencv on Windows and I don't try IT a lot. So if somebody have time to test this on Windows, I'll be happy to make an archive with binaries. For now, there is a new folder under the build\ folder in my github Gem/vce2010 branch. https://github.com/avilleret/Gem.git
thanks.
you're welcome :-)
a
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