FYI: This transcript is from Debian.
On Sep 13, 2006, at 4:36 PM, chris clepper wrote:
I believe you need drivers and headers that support OpenGL 1.4 for that. Those extensions were added to the ARB in early 2003 - even Apple has had them for years.
There's no real need to build the vertex objects since even the most basic structure of them is still being discussed and not finalized.
On 9/13/06, Hans-Christoph Steiner <hans@eds.org> wrote:
This is the same debian/stable box from the autobuild farm that I
have been reporting about:
g++ -c -fPIC -g -O2 -freg-struct-return -O3 -fno-builtin -falign-
loops=16 -funroll-loops -ffast-math -mmmx -I/usr/X11R6/include -I/
usr/include/ffmpeg -I/usr/include/ffmpeg -I/usr/include/quicktime -
I/usr/include/freetype2 -I.. -I/usr/include/FTGL -I/usr/include/
freetype2 -I/home/pd/auto-build/pd-extended/pd/src vertex_grid.cpp -
o vertex_grid.o
vertex_draw.cpp: In destructor `virtual vertex_draw::~vertex_draw()':
vertex_draw.cpp:67: error: `glDeleteBuffersARB' undeclared (first use
this
function)
vertex_draw.cpp:67: error: (Each undeclared identifier is reported
only once
for each function it appears in.)
vertex_draw.cpp: In member function `virtual void
vertex_draw::render(GemState*)':
vertex_draw.cpp:183: error: `glGenBuffersARB' undeclared (first use this
function)
vertex_draw.cpp:185: error: `GL_ARRAY_BUFFER_ARB' undeclared (first
use this
function)
vertex_draw.cpp:185: error: `glBindBufferARB' undeclared (first use this
function)
vertex_draw.cpp:188: error: `GL_DYNAMIC_DRAW_ARB' undeclared (first
use this
function)
vertex_draw.cpp:188: error: `glBufferDataARB' undeclared (first use this
function)
make[1]: *** [vertex_draw.o] Error 1
make[1]: *** Waiting for unfinished jobs....
make[1]: Leaving directory `/home/pd/auto-build/pd-extended/Gem/src/
Vertex'
make: *** [Vertex] Error 2
------------------------------------------------------------------------
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