There really isn't 3d texture support in GEM. Now that GPUs have a fair amount of RAM it might be a good feature to add (512x512x512xRGBA is a lot of memory).
hi again,
how can I create and/or load 3d textures (like 3d perlin noise) to a
glsl program, so that I can use them for sampler3d textures?
marius.
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