On 10/24/06, IOhannes m zmoelnig zmoelnig@iem.at wrote:
i'll change this asap.
in the meantime, you would have to compile Gem yourself, after adding "#define HAVE_PTHREADS" to Base/configDarwin.h.
Don't do that. Quicktime is not always thread safe!
Many codecs and components are multi-threaded so Quicktime on OSX will use multiple CPUs when it can.
DirectShow does similar on Windows.