On 12/31/06, Ivica Ico Bukvic ico.bukvic@gmail.com wrote:
I am still a bit confused why this is necessary (mode deals with "rectangle texturing" but since I was using the same version of pd/gem before and it worked without it, this is still IMHO very curious).
Did any graphics drivers change? There seems to be a problem with some configurations where rectangle textures are listed as supported but the texture coordinates for them are not dealt with properly. Coordinates for rectangle textures are absolute pixel dimensions while 2D textures are normalized from 0..1, which is why the rectangle coordinates give the one big pixel effect.