Did you turn on profiling with a 'profile 1' message to the gemwin?
Hallo Gem-devs!
Is there a possibility to get the current framerate of Gem (in a e.g.
pix_ object) ?
As far as I understand the GEM code this should be stored in the GemMan
(Base/GemMan.h) class in the static variable float GemMan::fps.
However, when I try to access this variable from my pix object I always
get 0 as framerate (and yes, I started rendering before that).
Has anyone an idea ?
Many thanks,
LG
Georg
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