On Aug 10, 2006, at 12:52 PM, chris clepper wrote:

There are some issues with this.

- We don't use the X11 GL at all.  It should be the OpenGL and AGL frameworks
- FTGL should not use the X11 GL either
- freetype and FTGL are linked statically


On 8/10/06, IOhannes m zmoelnig <zmoelnig@iem.at> wrote:
hi.

i recently played a bit with a G5 and tried to compile Gem on OS-X
(10.4.7) via the autoconf system.

good news:

basically changing the line dealing with "-bundle" in configure(.ac) did
the trick; it is already in the CVS (plus some minor changes, which
should the use of configure a bit simpler; like "--with-pd" not pointing
to the pd-executable anymore, but to the base path where both the
pd-executable/library (./bin) and the headers (./src) can be found)


i only forgot about ftgl-support, which i did today, trying to make
everything from the command-line (which might - or not - be important
for the hans's autobuild system; basically i believe that freetype2 and
ftgl should not be included in the nightly builds, as they are virtually
never-changing; so they could be built via some IDE like xcode once and
then the building of Gem would run without gui)

With the auto-builds, it has to be in CVS or the OS's package system(Fink for OSX). It has to be this way, otherwise its far too much work to maintain.  I think FTGL and freetype2 are in Debian, but they are not in Fink, and I don't know about Ubuntu, Fedora Core, or PlanetCCRMA.

Anything in CVS will be built from scratch every night.  The source is rsync'ed against a clean copy every night, so all binaries are wiped clean.

For MinGW, they can be built from source outside of CVS since there is no other option,  I am already maintaining a list of working sources.  They will need to install with one or two commands, like "./configure && make install" or just a "make install", otherwise they need to be in CVS.

.hc



all in all, it was not hard to do, and here is how i did it:

### START

## i have ${GEMROOT}/Gem/src/ and ${GEMROOT}/GemLibs/
$> export GEMROOT=/Users/zmoelnig/src/pd-gem
## ${PDPATH}/src/m_pd.h
$> export PDPATH=/Users/zmoelnig/src/pure-data/pd
## openGL-headers are in ${X11OPENGL}/GL/gl.h
$> export X11OPENGL=/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/

$> cd ${GEMROOT}/GemLibs

## freetype2

$> wget
http://download.savannah.gnu.org/releases/freetype/freetype-2.2.1.tar.bz2
$> tar xvzf freetype-2.2.1.tar.bz2
$> cd ${GEMROOT}/freetype-2.2.1/
$> ./configure
$> make
## this installs freetype2 into /usr/local/:
$> sudo make install

## since FTGL's build system needs to run freetype-config, we
## need /usr/local/bin in our path
$> export PATH=$PATH:/usr/local/bin

## FTGL

$> wget http://opengl.geek.nz/ftgl/ftgl-2.1.2.tar.gz
$> tar xvzf ftgl-2.1.2.tar.gz
$> cd ${GEMROOT}/FTGL/unix
$> ./configure --with-ft-prefix=/usr/local/
--with-gl-inc=${X11OPENGL}/include/ --with-gl-lib=${X11OPENGL}/lib/
$> make

## allright, that's it; we don't have to do the above for months,
## probably years!

## here's how i compiled Gem with the above settings

$> export PKG_FTGL_CFLAGS="-I${GEMROOT}/GemLibs/FTGL/include/
$(freetype-config --cflags)"
$> export PKG_FTGL_LIBS="$(freetype-config --libs)
${GEMLIBS}/GemLibs/FTGL/unix/src/.libs/libftgl.a"
$> ./configure --with-pd=${PDPATH}
$> make


### END


(actually i didn't use "export" for the PKG_FTGL_... vars, but set them
in the same line as calling configure:

$> PKG_FTGL_CFLAGS="-I${GEMROOT}/GemLibs/FTGL/include/ $(freetype-config
--cflags)" PKG_FTGL_LIBS="$(freetype-config --libs)
${GEMLIBS}/GemLibs/FTGL/unix/src/.libs/libftgl.a" ./configure
--with-pd=${PDPATH}

i haven't yet spotted any problems with my built (but probably i have
linked the freetype2-lib dynamically, which i guess i should NOT do.
what is the standard tool on os-x to find out the dll-dependencies of a
binary? something like "ldd" on linux.


mf.asdr.
IOhannes

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