Le 28/02/2013 21:29, Elektro Moon a écrit :
Cyrille,
I am totally aware of this limitation. What I thought, if I closed the first Gem window before opening the second from the 2nd patch, it would have worked. No luck.
nope, all gemhead render in the only gemwindows.
If I open 2 pd, can I send bang from one PD to the other pd as well?
yes, use netsend / netreceive.
cheers c
Thanks for your advice!
Popesz
On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <ch@chnry.net mailto:ch@chnry.net> wrote:
hello, gem is not able to create 2 gem window. all gemwin object control the same window. that a known limitation. when creating "gemwin 1" you just ask for 1fps, so it look slow. you can use 2 pd if you wish 2 gem windows. cheers c Le 28/02/2013 21:10, Elektro Moon a écrit : Gents, I would like to control 2 patches with 2 separate Gemwins, where with one bang from a [send] object I create from 1 patch a gemwin while destroying the other Gemwin in the other patch. For some reason the processor is extremely slow when I add to gemwin a numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin any way, the sender switches off both gemwin at once or printing that Gem window is already created. What is the right solution? Thanks in advance: Popesz
/ /
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev