how does that work? what do I need? I downloaded something called LuaGL v1.01 but I have no clue, what to do with it? documentation is very little. do I have to compile something? It says I have to call the luagl library from within another program. ??? To many new unknown variables... marius.
IOhannes m zmoelnig wrote:
Alexandre Quessy wrote:
I mean using the http://luagl.wikidot.com/ functions. I wonder if calling those : """ gl.Begin("LINES") gl.Color(1, 1, 0) gl.Vertex(0, 0) gl.Vertex(1, 1) gl.End() """" ... would work out-of-the-box. Would it ? If so, that worth it. :)
hmm, trying pdlua and luagl is not that difficult...at least for me it works.
(ok, i haven't done anything more complicated, like accessing Gem internal data (pixes!))
fgmad.r IOhannes
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