IOhannes zmölnig a écrit :
any more problems?
well example : 10.glsl/09.GPGPU_... start gem windows : ok close it and start again.
i've got at each frame lot's of : error: GEM-Xwin: BadDrawable (invalid Pixmap or Window parameter)
but the patch still work after initialising the shader. it is the only patch that does not work after windows destruction / creation.
i don't understand why the problem is specific to this patch, since it is only a more complex version of what's in other examples.
tell me if that is related to what you're doing now, or if i should digg to find more specifically where the problem comes from.
thx C