Yes, I want to do this but I will not have time to work on the framebuffer object for at least a week.

Maybe Johannes can do it sooner or you can try yourself.  Look at the pix_texture 'texunit' message and make a similar one for gemframebuffer.  If it works post it here.

On 9/9/07, cyrille henry <cyrille.henry@la-kitchen.fr> wrote:
hello Chris,

would it be possible to add a texunit message to the frambuffer in order to use them in a multiple texture environement?
this would be very usefull in order to compute images bigger than the screen, or to have a generic multi-pass, multi-texture engine. (without using pix_snap2tex)

thanks
Cyrille