my way (iirc, it's been a long time) to create the "installer"
packages for OSX systems is something like:
$ [...]
$ make install DESTDIR=/tmp/foo
$ mkdir /tmp/Gem
$ cp -rav /tmp/foo/usr/local/lib/pd/extra/Gem/* /tmp/Gem/
$ cp -rav /tmp/foo/usr/local/include/Gem /tmp/Gem/
$ cp ${ALL_DEPENDENCIES} /tmp/Gem/
$ for i in /tmp/Gem/*.so; do script-to-make-deps-local ${i}; done
$ ./build/osx-dmginstaller/buildinstaller.sh /tmp/Gem/

maybe we could add this explanation to the wiki page [1] ?
but does the `script-to-make-deps-local` exists in Gem ?
there is such a script made by Hans in `pix_opencv` repo [2].

+
a

[1] : https://github.com/umlaeute/Gem/wiki/How-to-build-Gem-on-MacOSX-Mavericks
[2] : https://github.com/avilleret/pix_opencv/blob/master/embed-MacOSX-dependencies.sh