It won't make GEM 64 bit because the OpenGL window code is all Carbon. Plus, Quicktime is far from 64 bit clean - there isn't a 64 bit Final Cut Pro for example. Apple has completely fucked up Quicktime, and they don't seem to have a clue as to how to fix it.
I do plan on adding some CoreVideo code to pix_movie/film at some point, which should help compatibility.
It seems that Apple has a similar API to Quicktime called QTKit that is 64-bit compatible. Would this work for Gem?
http://lists.apple.com/archives/quicktime-api/2009/Sep/msg00021.html
.hc
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