hello
when i snap the framebuffer using [pix_snap], i get a cpu usage of over 80% @ 20fps with dimension 320x240. is that what one would expect? the same, but using [pix_snap2tex] doesn't cause any cpu peak at all. of course, i'll use [pix_snap2tex] whenever possible, but i'd like to record opengl-stuff into a video file. or is there another/more optimized method to record gem's output into a videofile?
roman
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