Gents,
I would like to control 2 patches with 2 separate Gemwins, where with one
bang from a [send] object I create from 1 patch a gemwin while destroying
the other Gemwin in the other patch.
For some reason the processor is extremely slow when I add to gemwin a
numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin
any way, the sender switches off both gemwin at once or printing that Gem
window is already created.
What is the right solution?
Thanks in advance:
Popesz