Hello,
[pix_buffer] seems to crash Pd with Windows when the number of image
loaded by [pix_buffer_write] is > 2412.
I tested this with four configurations :
A MSI with 8 Go of RAM and Windows 8 (64 bits)
Pd-extended 0.43.4
A MacPro with 3 Go of RAM and Windows 7 (32 bits)
Pd-extended 0.43.4
A MSI with 8 Go of RAM and Ubuntu13.04 (64 bits)
Pd 0.44.3 (with Gem ver: 0.93.git 374f713)
A MacBookPro MacOSX.6
Pd-extended 0.43.4
All works fine under MacBookPro with MacOSX and MSI with Ubuntu, but pd
crash on Windows when the number of image loaded by [pix_buffer_write]
is > 2412.
The patch contains a [pix_buffer test 10000].
If i create and send the message [allocate 640 480 4( to this
[pix_buffer test 10000], on Windows i get in the console 'out of
memory!', this is not the case under Ubuntu (not tested under MacOSX).
I just want to use the abstraction [pix_buffer_filmopen] which use
[pix_buffer] under Windows but it is impossible with a (not so) long
movie (around 7200 frames, .mov, codec photoJPEG)... This movie is read
fine until the end with [pix_film] under Windows.
If someone can help me to solve this problem, it would be very nice.
Thanx.
++
Jack