hi all,
since about a year, [separator] not only saves/restores the modelview
matrices, but also the projection, texture and color matrices.
today i noticed that pushing/popping the projection matrix can have
weird side effects (the problem occurs on current nvidia drivers where
the projection matrix stack has a rather limited size of 4 - with mesa
on i845 i get a projection matrix stack size of 32).
since the feature is relatively new, i'd like to remove it again.
actually, i would only like to change the _default_ behaviour of
[separator], in order to only push the modelview matrix.
(you can still force [separator] to push any/all of the 4 matrices)
however, i just thought i'd ask whether anybody has patches relying on
[separator] pushing/pooping the projection matrix.
if not, i'm going to change the default.
fgamsdr
IOhannes